![Stuart Maine on X: "@bitmap_books #FPS 76/180ish is Call of Duty (2003) Initially named 'MOH killer', Activision more than achieved their goal of beating EA's Medal of Honor. Infinity Ward's squad-based approach Stuart Maine on X: "@bitmap_books #FPS 76/180ish is Call of Duty (2003) Initially named 'MOH killer', Activision more than achieved their goal of beating EA's Medal of Honor. Infinity Ward's squad-based approach](https://pbs.twimg.com/media/FwvcsX9XoAIsIfs.jpg)
Stuart Maine on X: "@bitmap_books #FPS 76/180ish is Call of Duty (2003) Initially named 'MOH killer', Activision more than achieved their goal of beating EA's Medal of Honor. Infinity Ward's squad-based approach
![How Medal of Honor gave us Call of Duty, Battlefield and even Titanfall - and all because EA p**sed off a group of devs | VG247 How Medal of Honor gave us Call of Duty, Battlefield and even Titanfall - and all because EA p**sed off a group of devs | VG247](https://assets.vg247.com/current//2016/10/medal_of_honor_allied_assault.jpg)
How Medal of Honor gave us Call of Duty, Battlefield and even Titanfall - and all because EA p**sed off a group of devs | VG247
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